Emil Chronicle Online:Combat

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Fighting monsters is necessary in the voyage of an adventurer.

Contents

Combat System

Melee attack


Once you see a monster, move the cursor around the monster or target. When the cursor turns into a sword icon, left click the mouse and you can then start attacking. Note that you don't need to keep on clicking on the monster to attack it. Clicking only once will repeatedly attack it until you or the target dies or gets destroyed. To stop attacking, navigate away from the target by using keyboard arrow keys or mouse.

Range attack


Using Bow, Spear and Throwing Devices to Attack If you are performing long distance attack, try using bow, spear and throwing devices, accuracy of your attack will be enhanced.

  1. Move your cursor to any monster, the cursor will be enlarged and turned into shape of a sword.
  2. Keep pressing left button on your mouse and you will see an energy bar.
  3. Once the energy bar turns colorful, that means target is marked.
  4. Then click right button on your mouse to start attack.

Eco battle screen 02.gif


Target HP bar will be shown when you click on the target. Keep attacking monster until HP drops down to zero (0), and it will sometimes drop items. Left click on the dropped item to pick it up.

Level of Monsters


Monsters are all named with fonts of different colors which relatively distinct them between one another and categorize them in different levels.

Eco battle screen 03.gif

Recovery


Energy of game character is measured in 3 scales in specific HP, MP and SP. When HP scale hits 0, the game character dies, whereas when MP or SP scales hit 0, the game character will not be able to use skills that requires MP or SP consumption. Below is the method of recovering these energy scales.

Eco battle screen 04.gif

Sitting

You may sit on the ground at any ordinary places or dungeons to accelerate your energy recovery.

Natural Recovery

Villages or the plain lawn fields throughout Acronia continent, team mate recruitment arcade, Eastern Edge Residence are all threats buffered zone where safety of game character is secured, and hence game characters could get auto recovery on their HP, MP and SP.

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